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Make it Multitouch

Page history last edited by Jim Spadaccini 13 years, 5 months ago

Workshop title: Make It Multitouch

 

Brief abstract:

Multitouch exhibits allow designers to move away from traditional graphical user-interfaces and incorporate more natural and intuitive controls. Additionally, multiuser exhibits encourage social interaction in ways that traditional computer exhibits can’t.


Multitouch technology is no longer just a novelty, it is moving into the mainstream. This major technological change presents exhibit developers with new and exciting design challenges. In this full-day workshop, we'll explore a variety of multitouch technologies including off-the-shelf multitouch-enabled PCs.  


In addition, we will explain the software development process and show examples developed in Adobe Flash and Flex with Open Exhibits and GestureWorks for a variety of hardware platforms including smart phones and tablets. We'll see how multi-touch technology is used to browse multimedia elements, RSS Feeds, mapping services, and other Web-based applications and mash-ups.


Through engaging rapid design exercises we'll explore and discuss the conceptual, informational, and user-interface aspects of multi-touch and multi-user design.

 

Abstract:

 

Multitouch and multiuser exhibits are changing the ways in which visitors interact with computer-based exhibits in museums. Multitouch exhibits allow designers to move away from traditional graphical user-interfaces and incorporate more natural and intuitive controls. Additionally, multiuser exhibits encourage social interaction in ways that traditional computer exhibits can’t.


Multitouch technology is no longer just a novelty, it is moving into the mainstream. The iPhone and iPad and other touch-enabled phones and tablets, the popularity of multitouch-capable all-in-one PCs, and the release of Windows 7 demonstrate the ever-increasing reach of multitouch technology. This major technological change presents exhibit developers with new and exciting design challenges. In this full-day workshop, we'll explore a variety of multitouch technologies including off-the-shelf multitouch-enabled PCs.  


In addition, we will explain the software development process and show examples developed in Adobe Flash and Flex with Open Exhibits and GestureWorks for a variety of hardware platforms including smart phones and tablets. With Android 2.2 and WebOS set to support Flash 10.1, multitouch is coming to a slew of mobile devices. Participants will see a variety of examples and prototypes. We'll see how multi-touch technology is used to browse multimedia elements, RSS Feeds, mapping services, and other Web-based applications and mash-ups.


Finally, we'll explore the design challenges multitouch and multiuser exhibits present. We'll examine some traditional computer-based exhibits and conceptualize how they might be designed differently with multitouch and collaborative capabilities in mind. Through, engaging rapid design exercises we'll explore and discuss the conceptual, informational, and user-interface aspects of multi-touch and multi-user design.

 

 

Session Info:

 

  • Type: Full Day Workshop
  • Keywords: multi-touch, multitouch, design, usability, user interface, windows 7, android, gestureworks, flash, open exhibits, open source
  • Relevance: This course is relevant for museum staff interested in multitouch technology and how it can be used for multiuser exhibits, kiosks, and mobile applications.

 

Instructor:

 

Jim Spadaccini, Founder, Ideum

 

Jim is the Creative Director of Ideum, a design firm that specializes in the development of multitouch software and hardware. He founded Ideum after working as the Director of Interactive Media at the Exploratorium, the museum of art, science and human perception in San Francisco. He has been awarded a Smithsonian Computerworld Award and an Association of Science-Technology Center’s Award for Innovation. He currently teaches for the Cultural Resource Management Program at University of Victoria, British Columbia and the Technology-Enhanced Communication for Cultural Heritage (TEC-CH) program at the University of Lugano, Switzerland. 

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